P+ - Donkey Kong - Action - 0x127

Entry Script

  1. Subroutine(0x1ec18)
  2. CallEveryFrame { thread_id: 9, script: 0xf678 }
  3. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (OnGround) }
  4. ChangeSubactionRestartFrame(ThrowFFall_1)

Exit Script